Welcome to this month's issue of Scientific Computing in Rust Monthly.
We're very excited to announce that this year's Scientific Computing in Rust virtual workshop will take place on 8-10 July. See the Events section below for more details.
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The paste crate is a great tool for creating small macros. It very useful when (for example) wanting to write lots of tests with small differences between each test.
pastey is a well maintained fork of paste that allows you to do everything that paste did without relying on an unmaintained dependency.
kuva is a scientific plotting library for Rust that renders to SVG. It supports 30 plot types including specialised bioinformatics visualisations such as Manhattan plots, UpSet plots, and phylogenetic trees. A CLI is included for terminal-based rendering, with PNG and PDF output available via feature flags.
la-stack is a library providing fast, stack-allocated linear algebra for fixed dimensions in Rust. Key recent changes:
BigRationalBigInt on (A | b), then back-substitution in BigRationalf64_decompose in production exact-arithmetic pathsExample: D=5 det_exact has sped up from 164µs to 4.2µs (~39×)
ndelement, ndmesh and ndfunctionspace are three crates that handle fundamental parts of the finite element method: ndelement can be used to define and evaluate basis functions on a reference cell, ndmesh can handle meshes of polygonal and polyhedral cells, and ndfunctionspace can create function spaces by assigning global degrees-of-freedom (DOFs) to every cell in a mesh.
Note: in previous releases, ndmesh was named ndgrid.
The Marsaglia's Universal Random Number Generator was used in Fortran and C and this port to Rust started out so the author could port a C Simulation which used a Marsaglia RNG. New for version 0.2.0:
Iterator<Item = f32> which enables idiomatic use of Rust iterator adaptorsrand_core::RngCore which integrates with the Rust random number ecosystemunirand is based on "Toward a universal random number generator" by George Marsaglia, Arif Zaman, Wai Wan Tsang.
This year's Scientific Computing in Rust virtual workshop will take place on 8-10 July. The three days of this workshop will feature a mixture of talks, tutorials and demos, and discussion sessions about a wide range of scientific topics. The workshop takes place between 13:00 BST and 17:00 BST each day, with the talks recorded and released on the Scientific Computing in Rust YouTube channel.
Talks and tutorials can be submitted at scientificcomputing.rs/2026/submit-talk. The deadline for submissions is Friday 5 June.
More information, free registration, and talk and tutorial submission forms can be found on the workshop's website at scientificcomputing.rs/2026.
Second edition of RustMeet, the first Rust-dedicated programming conference in Poland. The three-day event features talks, workshops, and lightning talks, with online streaming available alongside the in-person programme.
A deep dive on ray-surface intersection calculations with the Newton-Raphson algorithm from a mathematical point of view.
The article also discusses how the tracing crate helped find the issue and improve the Cherry Ray Tracer.